Major events happen suddenly with no proper buildup or exposition, making the narrative relatively shallow. On the other hand, the overall story telling is weak. I also like that NPCs don’t just spout single lines repeatedly talking to them yields witty dialogue. The story is more sinister than a typically heroic “save the princess” tale and has some decent plot beats. After a neighborhood watch conscripts Airo to help them intercept enemy scouts seeking a Draoidh shard, we find out that Xanatos is Airo’s brother. Enter our unlikely hero Airoheart (Airo for short). Unfortunately, a similar fate befalls Airoheart.Īiroheart’s basic premise is that a power-hungry rabble-rouser named Xanatos is fomenting the seeds of war between two conflicting races in his search for pieces of the almighty Draoidh stone. Looking at Airoheart and A Link to the Past reminds me of 2008’s Black Sigil: Blade of the Exiled - a game that looked eerily similar to SNES classics like Chrono Trigger, but suffered from a cavalcade of poor design choices. Airoheart is an action RPG by Pixel Heart Studio that unabashedly wears its The Legend of Zelda: A Link to the Past influence on its sleeve.
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